- Introduction
- Photon
1. What is Photon?
2. Lobby vs Game
- Bullet Force internals
- 3. Tech stack
- 4. HTTP API
4.1. Account system
- 4.2. OpenAPI definition
5. PUN
- 5.1. List of RPC calls
6. Reverse Engineering
- 6.1. Getting copies of game files
- BulletForceHax
7. History
8. Architecture